package game.module.account;

import lion.message.MyRequestMsg;
import lion.processor.ClientHandler;

import org.jboss.netty.channel.Channel;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

public class LoginGameHandler10002 implements ClientHandler {

	private static Logger logger = LoggerFactory.getLogger(LoginGameHandler10002.class);

	@Override
	public void handle(Channel channel, MyRequestMsg serverResp) {
		logger.info("receive:{}", System.currentTimeMillis());
		// LoginRequest lr = new LoginRequest(15, 16);
		// logger.info("sendtime:{}", System.currentTimeMillis());
		// channel.write(lr);
	}

}
